![]() Autopilot docking routine now matches the cross-sectional shape of your ship to the cross-sectional shape of the dock.Cloaking device is fixed and working again.You can now jump between systems that share coordinates.Debugging options are available from the Pause screen - press 0 for an object dump (and to switch off debugging messages), press 'c' for octree debugging messages, press 'b' for collision debugging messages, 'press 'd' for ALL debugging messages (may slow Oolite down a bit!).Main Changes for Version 1.65 (all versions) If you can, cut out everything before you began playing Oolite, as that's all I'm interested in and it'll make the email a lot shorter to send. * Email me the contents of your console.log (do not send it to the forum it's too big). * Pause again, and press 'd' then '0' to switch of debugging with a full object dump. * Try to shoot and collide with the object again. * Press '0' for an object dump, then 'b' to switch on collision debugging messages. * Go to windowed mode and pause the game. If you encounter a ship (or more likely a cargo pod) that doesn't respond to being shot and you can pass straight through please do the following:. The 'ghost' ship problem - where some entities seem not to collide is being investigated and I need YOUR help. Note that this will not update Oolite's version number in the Finder 'Get Info' box until the Finder is relaunched. The menu option About Oolite should also now show the version number as 1.65 Oolite should immediately launch and give an 'Update successful' message. If you have any problems upgrading you should mail me this file along with any crash reports and console.log entries. Please check which version of Oolite you are using before proceeding by using Finder's Get Info on Oolite.app - if it says Kind: Application (PowerPC) use the PowerPC version, if it is Kind: Application (Universal) use the Universal Binary version.įOR PowerPC VERSION (Standard Release Version)ĭrag Oolite.app ( v1.62+) onto the DropUpgradeOoliteTo165b3 or DropUpgradeOoliteTo165b3UB application.Ī small file called OolitePatch.log will be written to your desktop. If you notice a change in performance in Oolite on your machine (for better or worse) - please send details of your machine and the changes to this upgrade comes in two flavours, one for PowerPC, one for the Universal Binary release. They *should* be markedly faster than v1.64, but may be less stable. V1.65 betas are test releases for new technologies in Oolite's engine. V1.65 beta 3 fixes bugs in v1.65b2, adds custom viewports and a final(hah!) fix to the better collision detection routines. ![]()
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